Admiral McNevin...

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R3C
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Admiral McNevin...

Post by R3C »

Project Delacroix... :wink:

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McNevin
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Post by McNevin »

Delacroix is considered the greatest French Romantic painter.
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Post by McNevin »

Unless maybe you mean Marie Delacroix, which im supposing means you would be ready to play system shock 2 again.
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Post by R3C »

Well, you have to think about the naming convention I use for my computers. Shodan, Xerxes, Diego...

Delacroix :D

And yes, I'd like to play it again with you, a bunch of Thai energy drinks, some Salad Pretz, etc. :D

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Post by R3C »

Oh, and CubyRop!!! (except I haven't seen it the last few times I went to Uwaji...)

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Post by spidermonkey »

Go look at Maruta.
Maybe they have some CubyRop. rop.
rop.

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Post by R3C »

Rop. Rop.

Rop. Rop. Rop.

The problem is, it's actually not a Japanese candy. If I remember correctly it's Scandanavian candy-rop. Rop. Rop.

Rop.

Rop. Rop.

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Post by enderzero »

I've got a bag of rop...

...and I've never once played System Shock. :shock:

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Post by McNevin »

System Shock 2 is assault rifle crapping fun! I’d actually enjoy another run through that game, but we will need all 4 players going this time.

It’s very immersive, unlike System Shock 1, where I can’t get past the control scheme. Oh how I have tried. I’m sure the game is just, or if not more immersive than SS2, but the messed up walk keys just brings me right out of any immersion that I manage to slip into. Give me an updated engine that will allow me to remap the controls and ill play the crap out of it, but so long as the movement keys are not remap-able, no ss1 for McNevin. That and it still runs like shit in dosbox.
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Post by R3C »

First, there is a utility that will allow you to change your keymap that is effective for SS1. Second, I personally wouldn't change them anyway. They aren't really screwed up at all. All it is is an inverted WASD using ASDX instead. QWE are used for leaning, so your hand actually rests in the same exact position, you just have to get used to not reaching forward with your middle finger. No big deal at all. It feels weird for a couple of minutes, but you forget about it part way into the first level. It makes total sense. I'll show you how it works sometime. I hated it at first too, but then I realized why they did it that way.

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Post by R3C »

Nice!

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