DOOM3 Tek Discussion --NO SPOILERS PLEASE--

MAIN DISCUSSION FORUM - Games, Politics, Tech, Film, Music, Arts, Culture, Travel, teh Intarweb or whatever else is on your mind.

Moderator: enderzero

User avatar
McNevin
Post Apocalyptic
Posts: 2802
Joined: Mon Mar 17, 2003 12:39 pm
Location: Lat: 47.6062095, long: -122.3320708
Contact:

DOOM3 Tek Discussion --NO SPOILERS PLEASE--

Post by McNevin »

Okay... Way too many doom 3 threads on here, but I wanted a place where I can discuss tweaking, without seeing a bunch of spoilers.

Was wondering if anyone had seen this: set r_displayRefresh "75"

Anyone have any luck on an ATI card, using that cache setting?
Image

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

Cache settings should be similar to this:

seta image_useCache "1"
seta image_cacheMegs "128"
seta image_cacheMinK "8192"

This will keep Doom from dynamically sizing the cache, and keep things moving a wee be smoother, especially on slower systems. You can boost the 128 up to 256, but I'd say keep it 128-192.

That other optimization I posted IS only for new NV cards, so don't bother with it.

You can also change some of those "Downsize" settings, but I don't have the list of which do what in front of me.

You don't want to set the refresh rate to anything but 60, or you will probably get some funny bizniss even with V-Sync. Everything else about the game is 60Hz, and since when things are moving, you can't see the refresh, 60Hz is more than adequate.

User avatar
McNevin
Post Apocalyptic
Posts: 2802
Joined: Mon Mar 17, 2003 12:39 pm
Location: Lat: 47.6062095, long: -122.3320708
Contact:

Post by McNevin »

Thanks... I looked all over the forum, and couldnt find your earlier post. Well looks like that wasnt what i was looking for anyway.

Do a serch on "Doom" and laugh as you see how many threads it is mentioned in.
Image

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

I've gotten it to the point where it runs in 1280x1024 High detail 4x aniso, and it doesn't even drop below 60 in extra large fights!!! I now have it running "Limmo Fresh!!" It is now pure unadulterated silk!!! I'm pretty sure I can find silk settings for any pc now. WEEEEEEEEEEEEEEEEEEEE!!!

User avatar
McNevin
Post Apocalyptic
Posts: 2802
Joined: Mon Mar 17, 2003 12:39 pm
Location: Lat: 47.6062095, long: -122.3320708
Contact:

Post by McNevin »

Jerk's tried the silky....

Bravo... Good to hear. I too am running quite nice, the only problem that I'm having is those 3 seccond "pauses", wich i expect the cache increase to correct.
Image

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

Some people have stated that turning off fast writes in the driver helps smoothness, but I don't think I want to try it. May help though?

User avatar
McNevin
Post Apocalyptic
Posts: 2802
Joined: Mon Mar 17, 2003 12:39 pm
Location: Lat: 47.6062095, long: -122.3320708
Contact:

Post by McNevin »

NOOOO! I've been down that road before, and I like my fast writes.

Worst case scenario, i can drop to medium, but I wont dissable fast writes.

Dont get me wrong, the game is running smoothly in 1024 HQ, now that i dropped the aniso. Its just sometimes when it loads a texture it has never used before. There is a breif 1-3 second pause.

That cache setting, hopefully should clear that pause up, all nice like.
Image

User avatar
enderzero
Site Admin
Posts: 3442
Joined: Mon Mar 17, 2003 2:40 am
Location: Highland Park, Los Angeles, CA
Contact:

Post by enderzero »

OMG!! Just what this forum needs is another Doom 3 thread. :crazy:

User avatar
McNevin
Post Apocalyptic
Posts: 2802
Joined: Mon Mar 17, 2003 12:39 pm
Location: Lat: 47.6062095, long: -122.3320708
Contact:

Post by McNevin »

"There is no monkeylair, there is only doom" said in zool voice.
Image

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

I am Vince Clortho keymaster of Gozer! Vulka sil droi, lord of the sebulea!! Are you the gatekeeper?!?! (Note those words are spelled how they sound from memory.) :D

If you had been playing it, you'd know the joy. Some day...

User avatar
Megatron
Hitching Post
Posts: 717
Joined: Mon Apr 07, 2003 10:56 am

Post by Megatron »

J3RK wrote:I am Vince Clortho keymaster of Gozer! Vulka sil droi, lord of the sebulea!! Are you the gatekeeper?!?! (Note those words are spelled how they sound from memory.) :D

If you had been playing it, you'd know the joy. Some day...
Fuckin A thats what it sounded like to me!

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

:D

I just acquired a rocket launcher!!! Wooooo Wooooooo!!!!

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

During the rectification of the vuldroni he came as a giant and moving Tor!! Then, during the first reconcilliation of the last of the mekitrik suplicants, he came as a giant Slor!!! Many shubs and zuuls knew what it was to be roasted in the depths of the Slor that day I can tell you!!

User avatar
spidermonkey
Sign Post
Posts: 1484
Joined: Tue Mar 25, 2003 7:47 pm
Location: Spidermonkey's Lair

Post by spidermonkey »

Yes, have some.

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

Yes have some...

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

Wait for the sign, and all prisoners will be released!!!!

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

You know you go into hell on this game right?

(Sorry, just had to contradict the title.) :D :eviltongue: :D

I actually haven't made it to hell yet.

User avatar
McNevin
Post Apocalyptic
Posts: 2802
Joined: Mon Mar 17, 2003 12:39 pm
Location: Lat: 47.6062095, long: -122.3320708
Contact:

Post by McNevin »

Oh McNevin, will you ever win?
Image

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

Not if Ziggy doesn't. :D

User avatar
McNevin
Post Apocalyptic
Posts: 2802
Joined: Mon Mar 17, 2003 12:39 pm
Location: Lat: 47.6062095, long: -122.3320708
Contact:

Post by McNevin »

Doom still is not fast enough... im contemplating reducing my screen to 800x600. Gasp, say it isnt so! I even turned down Anisotropic to 1X

The magic cache doesnt do much for me. If only it cached what was going to be in the level, not what ive already seen in the level. Every time it has to load a new texture, i get a tiny, few second pause.

My roomate has a P4-2.8, 512MB, and a 9700 and has the same problem. Cept he is in 800x600.

I get 35 FPS in the Timedemo, and 45 if i run it a seccond time (because of the cache)

Any new tweaks today?

P.S. Forcing Triple Buffer yeilded a 3 fps increase.
Image

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

The cache IS a pre-cache. Play in a higher resolution and on Medium then. All medium does is compress more texture data. It doesn't remove detail settings or anything like that.

User avatar
McNevin
Post Apocalyptic
Posts: 2802
Joined: Mon Mar 17, 2003 12:39 pm
Location: Lat: 47.6062095, long: -122.3320708
Contact:

Post by McNevin »

Depending on your system, we have found 128MB video cards that can handle High Quality mode very easily.
Nooooooooooo! dont want to compress textures, and lose sound depth.
Image

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

Try turning off your fast writes. Just see what happens, and then turn them back on.

User avatar
McNevin
Post Apocalyptic
Posts: 2802
Joined: Mon Mar 17, 2003 12:39 pm
Location: Lat: 47.6062095, long: -122.3320708
Contact:

Post by McNevin »

ok... i guess it cant hurt to try.
Image

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

How high have you put your caches? How high was the minimum? I set minimum to 8192. How high is your AGP aperature? Have you defragged your HDD? You should uninstall (saving your games,) defrag, then reinstall. There is also one more thing that will aid in quick loads of new areas. Decompress all the PK4 files to folders. This for some reason invalidates network play, so I have decompressed folders AND the pk4s. It has to decompress the textures out of those files, so that may be part of it as well. It may not be a problem of texture transfers, but texure loads? I've seen people using all of these tricks...

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

Oh, you should definitely lock your framerate to 60 using the console command or CFG entry. I found that it ran much smoother than when it was auto, 75, 85, etc.

User avatar
McNevin
Post Apocalyptic
Posts: 2802
Joined: Mon Mar 17, 2003 12:39 pm
Location: Lat: 47.6062095, long: -122.3320708
Contact:

Post by McNevin »

Where are you getting this stuff, ive been reading hardocp forums all day.

I have tried cachemegs 128, 192. (I was afraid to use 256, but will try it later)

I have tried cachemink 5128, 10240, 20480

I was actually thinking about changing my agp apreture size last night, and was reading a site that had some formulas on apreture size. I never got around to changing it though. I defragment my pc weekly, so i doubt that would do much.

You actually unpacked your pak files? Wow... hardcore.
Image

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

I've been getting this stuff all over the place. I'll start in one forum, follow a link, then another, then another, etc. I extract anything that looks interesting, read a couple comments about what it did, then move on.

I still haven't seen mine drop below sync yet, since all the tricks. We'll get yours running the way you want it.

Turn your aperature to 256. Don't worry about the formulas...

User avatar
McNevin
Post Apocalyptic
Posts: 2802
Joined: Mon Mar 17, 2003 12:39 pm
Location: Lat: 47.6062095, long: -122.3320708
Contact:

Post by McNevin »

What is the console command for fps locking.

I've been reading HardOCP and planetdoom.


When i set the cache to 192 it takes 5 minutes for my pc to release that chunk of memory i used, makes things nice and slow, but it eventually recovers.
Image

User avatar
R3C
Star Post
Posts: 6220
Joined: Mon Mar 24, 2003 4:59 pm
Location: Boot Sector

Post by R3C »

seta r_displayRefresh "60"

Use that, and then set V-Sync on.

It's the one you gave me. :D

Post Reply