Cell phone games?
Moderator: enderzero
Cell phone games?
Since I work for a company that makes cell games and apps I have a question. What old classic games would you like to see on phones? A number of Amiga games come to mind. Any of you play cell games?
- spidermonkey
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I'd like to request a cell phone version of stair dismount, but design it only for phones with top-notch audio output. I don't mind if the graphics are a bit less than the orginal, but the sound of bones cracking must be authentic.
Last edited by Beeeph on Thu Oct 21, 2004 5:36 pm, edited 1 time in total.
- enderzero
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You can play Final Fantasy on phones in Japan. The full original with update graphics (or is it the second?). We're about 80 years away from that here.
If it was sufficiently high enough resolution I would love to play puzzlaction games like Bust-a-Move, Bomberman, Arkanoid, Buster Bros., and games like that. I'd also like to see some good pinball games.
Is this just an interesting idea for a thread (good one btw) or do you have any creative input. What co. btw?
If it was sufficiently high enough resolution I would love to play puzzlaction games like Bust-a-Move, Bomberman, Arkanoid, Buster Bros., and games like that. I'd also like to see some good pinball games.
Is this just an interesting idea for a thread (good one btw) or do you have any creative input. What co. btw?
Beeeph - I'm with you on the dismount, been trying to push that.
Ryland - Both, I have input and was just curious. I’ve had the opportunity to play some of the games that our parent company in Japan ( www.indexweb.co.jp/english/index.php , Japan's leading wireless content provider) has brought over for us to see. Most of our games deal with TV/Game shows and branded products. I still work for www.mobliss.com down in Pioneer Square.
Got Mule?
Ryland - Both, I have input and was just curious. I’ve had the opportunity to play some of the games that our parent company in Japan ( www.indexweb.co.jp/english/index.php , Japan's leading wireless content provider) has brought over for us to see. Most of our games deal with TV/Game shows and branded products. I still work for www.mobliss.com down in Pioneer Square.
Got Mule?
- spidermonkey
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I tested a bunch of that stuff during a large mMode test pass that Agent Bos and I worked on. Oh how painful that project was. (Not Mobliss,) but the whole freakin' mMode thing. It was mostly because of the incompetence of the people running the project. If the real lead hadn't handed it off to a complete idiot, it would have gone fine.