PC Poll...
Moderator: enderzero
I'm...
... pretty sure I've run it since I've had DX9.0 installed, but maybe I haven't. I'll give it a try when I get home. There is also a DX9.0A. I don't know if that would have any effect at all, but you never know.
OK....
I'm having the same problem with SE. The standard non-SE 3DMark 2001 works fine though. It is only missing that little pond/fish/boat test at the end. It has Game 4 Nature. I was getting over a hundred frames per second in Nature at some points. It never dipped below fifty either. Not too bad.
How's the system 3nd3r???
Should be rather quick now I imagine.
- enderzero
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I would like to officially change my response to this poll
...to YES DAMNIT!!!
Here is a visual representation of how much my new PC rocks.
For the full details go to: http://enderzero.net/benchmarks/2003
Also interesting to note that if you ever have a choice between an original Geforce 3 and Ti200 (even with 128MB) the original is far better.
Thanks J3RK
Here is a visual representation of how much my new PC rocks.
For the full details go to: http://enderzero.net/benchmarks/2003
Also interesting to note that if you ever have a choice between an original Geforce 3 and Ti200 (even with 128MB) the original is far better.
Thanks J3RK
Excellent...
... those scores aren't too far from what I get. I get around 5300 in 3DMark 2003 and around 15000 in 2001. A decent spread, but at those numbers it doesn't really seem like much. (Especially the way it looks.) If you turn on VSync in your games, they never drop below silky.
Woopdedoop
You're all looking a bit puny in here in the PC trousers department. I'm not even a pornstar and I got a pretty big one I reckon. So big, in fact, I haven't even bothered to get the spec ruler out to measure it.
You'd think that wouldn't you...
... but we all clicked on the "Add inches to your PC over night naturally" ad in our email inboxes.
- enderzero
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New Benchmark Scores
Benched with my new video card that I am not even gonna get to use. :'(
http://enderzero.net/benchmarks/2003
Radeon 9800 Pro 128MB
Q3A 1024 248fps
Q3A 1600 203fps
3DMark2001 1024 14528 3DMarks
Nature 1024 113.2fps
3DMark 2001 1600 11351 3DMarks
Nature 1600 55.6fps
3DMark 2003 1024 5298 3DMarks
Game 1 1024 158fps
3DMark 2003 1600 3065 3DMarks
Game 1 1600 100.9fps
Interesting the Game 1 scores in 03 are lower than the 9700.
http://enderzero.net/benchmarks/2003
Radeon 9800 Pro 128MB
Q3A 1024 248fps
Q3A 1600 203fps
3DMark2001 1024 14528 3DMarks
Nature 1024 113.2fps
3DMark 2001 1600 11351 3DMarks
Nature 1600 55.6fps
3DMark 2003 1024 5298 3DMarks
Game 1 1024 158fps
3DMark 2003 1600 3065 3DMarks
Game 1 1600 100.9fps
Interesting the Game 1 scores in 03 are lower than the 9700.
That's...
...possibly because it's not a DX9 test. It's not using shader-heavy code, which is what the 9800 Pro is optimized for. If you put those two cards side by side with Halflife 2, you'd notice quite a difference. I haven't posted with mine either. I would like to see the difference, since you and I have the same card, but different board, ram channels, etc.
Sorry, I don't benchmark anymore. What I do is a little bit different. These days, I just upgrade things one at a time until my games run the way I want them to. I'll just say this: Far Cry runs in 1280x1024 with settings maxed (shadows are one down from max) and it looks plenty smooth. Quake 3 in 1600x1200 with AA and AF maxed never drops below 85Hz sync. UT2004 runs in 1600x1200 with settings maxed without dropping below sync (except once in a while in heavy battles.) My C64 games run full-speed. My desktop is stable, crisp, and clear. It's all just going to get better and better. The Catalyst 4.7s came out yesterday or today, and give speed increases in Far Cry for most people. I'm going to try them when I get home.
Far Cry patch version 1.3 is going to support 3DC which will speed it up considerably. Well, it will either speed it up or allow more detail. It compresses normal maps and other lighting/texturing related things 4 to 1, so they can either do more, or the same amount but faster. I know the X800 supports this, but I'm not sure if the 9x00 series does or not.
The Catalyst 4.7 drivers just allowed the checkbox for Temporal Antialiasing. (Which is supported by all 9500+ cards) This changes the AA sample every other frame to make it look better. I guess it effectively doubles how good the AA looks. So if you turn it on, 2X looks like 4X etc. VSync is required, as it will not work when the card runs below VSync. So this will be good for games where you're running over 60fps. Q3 and UT2004 will look nice this way.
Everyone should go get these drivers.
Maybe I'll just do an all defaults run of 3DMark 2003 when I get home. I'm only posting one score, and since it's not registered, it will be at defaults. VSync will be off, and my card will be clocked higher than default, (because that's how I run it.) AA and AF will be set to the lowest settings, and then switched to application preference in the ATI control panel. I always leave my texture and LOD settings on maximum too. So, if anyone is going to post new scores for comparison, use those settings.
WORD!
Far Cry patch version 1.3 is going to support 3DC which will speed it up considerably. Well, it will either speed it up or allow more detail. It compresses normal maps and other lighting/texturing related things 4 to 1, so they can either do more, or the same amount but faster. I know the X800 supports this, but I'm not sure if the 9x00 series does or not.
The Catalyst 4.7 drivers just allowed the checkbox for Temporal Antialiasing. (Which is supported by all 9500+ cards) This changes the AA sample every other frame to make it look better. I guess it effectively doubles how good the AA looks. So if you turn it on, 2X looks like 4X etc. VSync is required, as it will not work when the card runs below VSync. So this will be good for games where you're running over 60fps. Q3 and UT2004 will look nice this way.
Everyone should go get these drivers.
Maybe I'll just do an all defaults run of 3DMark 2003 when I get home. I'm only posting one score, and since it's not registered, it will be at defaults. VSync will be off, and my card will be clocked higher than default, (because that's how I run it.) AA and AF will be set to the lowest settings, and then switched to application preference in the ATI control panel. I always leave my texture and LOD settings on maximum too. So, if anyone is going to post new scores for comparison, use those settings.
WORD!
Did everyone get the 4.7s? Anyone with an ATI card, (which is most people in this forum) should go get them. This means people like you Choki, who are too lazy to do maintenance on their computers without someone jabbing them with sticks. Go get the new drivers, uninstall the old ones, install new, then you have better stuff.
- enderzero
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Register it up
Are the default non registered 03 settings the same as my default registered settings. Default is 1024X768 right?
My settings:
AA/AF all the way down in CP and set to app preference.
Texture/LOD max (High Quality)
TRUFORM (What is this?) Off
AGP 4X (mb's max)
Catalyst 4.6 Fastwrites Disabled
5599 - 3dmarks
169.1 - game 1
Catalyst 4.7 Fastwrites Disabled
5600 - 3dmarks
168.8 - game 1
Catalyst 4.7 Fastwrites Enabled
5639 - 3dmarks
171.6 - game 1
So if it is working fine with fastwrites on then I guess I should be using them eh?
I need RAM, AGP 8X, Dual Channel Memory, and 800MHz bus to be really happy. The veedeeo is great tho.
Are the default non registered 03 settings the same as my default registered settings. Default is 1024X768 right?
My settings:
AA/AF all the way down in CP and set to app preference.
Texture/LOD max (High Quality)
TRUFORM (What is this?) Off
AGP 4X (mb's max)
Catalyst 4.6 Fastwrites Disabled
5599 - 3dmarks
169.1 - game 1
Catalyst 4.7 Fastwrites Disabled
5600 - 3dmarks
168.8 - game 1
Catalyst 4.7 Fastwrites Enabled
5639 - 3dmarks
171.6 - game 1
So if it is working fine with fastwrites on then I guess I should be using them eh?
I need RAM, AGP 8X, Dual Channel Memory, and 800MHz bus to be really happy. The veedeeo is great tho.
Fast Writes should work fine on Intel and Nvidia chipsets. I wouldn't really trust them on anything else. I've see flakiness with SiS and Via. I haven't logged any significant graphics time on the new ATI chipsets, (though the chipsets themselves are pretty nice.)
Truform (when supported) lets the hardware tesselate objects and give them more polygons automatically. (To make smoother curves, edges, etc.) I think Wolfenstein supports it. Other things do too, that's just one that I remember having support. (If I'm not mistaken.)
Default on my 3DMark is 1024.
I'll update after I unlock the extra pipelines.
Truform (when supported) lets the hardware tesselate objects and give them more polygons automatically. (To make smoother curves, edges, etc.) I think Wolfenstein supports it. Other things do too, that's just one that I remember having support. (If I'm not mistaken.)
Default on my 3DMark is 1024.
I'll update after I unlock the extra pipelines.
Excellent. I just put a crazy new Zalman cooler on my CPU, it's circular, with an 80MM fan built into the round spiny looking things. It dropped my CPU temp 20 degrees!!! I used Arctic Silver 5 for the goo. The highest I've ever been able to clock my 2.4C was around 2.6 before. Now it's at 2.8 and could possibly go higher Weeeeeeeeeeeeeeeeee!!! And that's with cheapo-Kingston Value RAM. Anyway, let me know how it is. I'm sure you'll notice a sizable difference.
- McNevin
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kingston value ram is actually pretty good. I have crucial, but it is no way near "performance ram"
3-4-4-8
I have a some 3D mark benchmarks for everyone.
Runing CPU 2GHZ, ram 400mhz, catalyst 4.7
3DMK03: 5547
Ran with dustins special d3d settings
3DMK01: 13495
Ran with rylands pc gamer compatibily (triple buffer)
3-4-4-8
I have a some 3D mark benchmarks for everyone.
Runing CPU 2GHZ, ram 400mhz, catalyst 4.7
3DMK03: 5547
Ran with dustins special d3d settings
3DMK01: 13495
Ran with rylands pc gamer compatibily (triple buffer)