I hope you don't mind that I made an administrative decision to separate this into its own thread. I figured it deserved to be answered without being interspersed with videogame reviews.
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So where do my video games come from?
It certainly isn't as easy as just giving you a site. Warezing is an ever evolving practice. Someone like J3RK might tell you that it is dead and you might as well just buy your games...but I never really have and I'm not about to start now. In fact, with the arrival of the modBox I buy even less. And on top of that...there is now a way to stream games from your PC to a Gamecube over a network, making all GC games downloadable as well. The era of downloading the latest console games zero day is upon us...brought to you in part by Broadband, and Hard Drives in Consoles.
So anyway, how do I get the games? A number of the guys on here have been doin it longer than I have ("I learned it from watching you!") and remember the pre www days of IRC and BBS. I jumped on board around the beginning of http. In those days it was pretty easy to find a site that listed games you could just download from the site or from an ftp server (remember t50-warez, happy hippo...). Games were smaller, but connection speeds were much slower (think 14.4-28.8 ) so it was still a hassle, especially from IRC bots that had a minimum speed requirement. This was only for PC games of course as consoles still came on cartridges. There was always talk of the rom burners from the East, but who actually bothered, or knew how to find the roms?
In case you aren't aware, a ROM is the video game in its standard form. A rom is burned to a cartridge and then the cartridge is inserted into the game console and read. Many cartridge games allowed you to save game progress to the cartridge, but this data did not actually change the rom itself. So basically if you download a rom - it is identical to the game you buy. Now, of course, games come on CD/DVD which cannot be written to at all. The consoles have memory cards or even hard drives that store the user data separate from the rom on the disc.
Around the time PCs got fast enough to start "emulating" consoles (maybe around the advent of the Pentium processor) roms for systems like NES and Atari started showing up on these warez sites. If you were into downloading from IRC, which I was not, then I'm sure they were all over there even before. The console emulators could be legally downloaded from their creators websites, but it was illegal for them to give away the roms with them. So it was on you to find the actual games, which was easy if you knew where to look. This was also, coincidentally around the time that MP3s stared showing up on warez sites, although it would be a few years before anyone I knew other than myself would jump on the band wagon (early adopter baby - hey, I gotta brag about my one point of 1337ness).
Basically what I am saying is that we have been collecting ROMs of console games for years. I have had evolving "emutopia" discs since CD burners came out. Oh, that was a beautiful invention by the way! Some of my best PC memories are going to the house of a certain computer user with a ton of dough with a couple of the forum members and burning our precious warez compilation CDs. Finally we could store our downloaded games on something other than our hard drives (forget floppies, I gave that up when games grew larger than 3 disks). It brought "collecting" of PC games to the forefront. It was like baseball cards. If I go back and look at those old warez discs I bet I haven't played over 50% of the games, and of the games I have played, most were played (or watched) for only a quick sampling to see if they were any good.
When I got my own burner things really started to rock. Now I could copy game CD-Roms! There was a store that let you rent PC games near my town, and the guy even gave me tips on hard to burn games. No downloading required! This was a big deal at the time because with the arrival of 3D accelerators, games had grown to enormous sizes, but our internet connections were still barely slugging along at 28.8-33.6 unless you had an awesome phone connection and could get 56k - still way to slow for these big games.
Does this all help you find games?
Sorry I am just being nostalgic.
So in today's modern broadband era, games are huge, but connections are fast!! ... especially in Japan. What is that new DSL you are getting Mr.Sparkle? 48mbps??
So I pretty much have all the console roms for the old systems because friends and I have been collecting them all along. You can also download massive entire collection sets from certain warez avenues. These include (or claim to include) every rom for a particular game system, 90% of which is usually crap or duplicate (like I need the American, Japanese, European, Oceanic, worldwide, and lunar releases of every rom). Lots of credit definitely needs to go to J3RK for always keeping up to date with the latest MAME roms, making it possible to play every single arcade game ever made up to a certain point, which now a days seems to be a few days ago.
A couple years ago Newsgroups made their triumphant return to the warezing scene. There people could anonymously post full games, movies, programs, etc. to binary groups and they would be replicated all over the world on various nntp servers. This was of course made possible by broadband connections. So with cool new nntp software like
Newsbin Pro made for downloading from binary groups, you could just tap in to the nntp acct everyone had free access to with your ISP and check the boxes of the files you wanted to download...and wam bam they were there in a flash (you were downloading from your own ISP's fast server after all). The beginning of the new news era was probably the easiest warezing has ever been for me. It was so addicting, because everything was there. I would race to get up in the morning and get to the news server before the roomies got out of bed. I remember we all had our own things we were into. Me: Simpsons, MP3s, apps. J3RK: emus, audio apps. Spidermonkey: Japanese music and movies. Kevlar: Dreamcast, Futurama, movies, Enterprise (:lol:) and all of us PC games. And then came the Adult Swim episodes...oh man. Good times, good times.
But eventually ISPs started to get the hint that so much of their bandwidth was being swallowed up by their news servers and started to limit downloading, ban groups, and decrease the retention of the files on the server. There are still some out there with decent retention though. But if you are willing to pay a paltry sum of around $5-15 a month, you can subscribe to a pay nntp server such as
UseNetSever and get great retention, unlimited speedy downloads, and access to every group. These companies basically sell warez (or warez access), so they may not be around forever.
So there you go Ocean, answer number one is
newsgroups.
Everything is there. Xbox games, PC games, GC games, classic roms, movies, mp3s, pr0n, tv episodes, apps...etc.
But nntp seems to be on its way out...and after all, it isn't really free.
Next up, is file sharing, and most importantly "Bit Torrent." File sharing by definition sucks. Connections are slow and unreliable. Software and networks are prone to bugs and hacks. Sharers are completely unreliable. Mp3s are okay, but games are big. It sucks to try to download multiple discs from a user. In fact, forget about it. I have never bothered. But Bit Torrent is changing that.
I am hoping at this point Mr. Sparkle will take over and do some explaining of Bit Torrent, as he is the foremost expert on this forum at least.
Warez are also still available on IRC. They never really went away. Also, a lot of nntp sites use IRC to track uploads and requests. I am sure this is way too much to hope for, but maybe Kevlar can take on the job of explaining IRCing and the latest DCC and CTCP methods using modern scripts like Invision. Fuck man - you don't have a job, why don't you use my goddamned forum!!
This post is by no means a complete recounting of the warez scene from the last 8 years. I invite any of the experts on this forum to add to and/or correct any of my info. These are the guys that got me into it.
Wow, this was a long post...but pretty fun.