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Another track... Get it...
Posted: Sun May 22, 2005 5:10 pm
by R3C
This one was for a submission to the "Monthly Mission" at Harmony Central. Basically, every month, someone will nominate a theme, and everyone will write a piece of music according to the theme. This month it was "Write a track using only one synthesizer." Anyway, this track was made using only Linplug Albino, which is one of my favorite synths. (Virtual analog/subtractive synth.) The track is:
http://home.comcast.net/~r3cogniz3r/209 ... veHoek.mp3
Posted: Sun May 22, 2005 11:25 pm
by McNevin
Stimpson J. Cat would be proud!
As always nice track.
Posted: Mon May 23, 2005 12:14 pm
by danz
I dig it!
keep 'em coming...
just curious, how much time does it take you to put together a track like that?
Posted: Mon May 23, 2005 5:12 pm
by R3C
Depends. Anywhere from an hour or two up to 8-10 hours. This particular one took about 2.5 hours. I have a special method of writing music. I spent some time creating templates for the types of music I make. (Not for the music and sounds themselves, but the basic stuff.) I have some files that I load that set up Cubase with the right amount of tracks, tempo set, editors all set up and sized the way I like them, etc. Then I just load the instruments I want to use, create some sounds, and start writing. That way, I don't really have to do all the mundane setup work every time. I've also refined my writing style to where I can get them done quickly. I'm not the sort of person who can work on something in small chunks over the course of a few days. If I don't get the bulk of the work done in one sitting, I will never finish the track. If I get most of it done, I can tweak it a bit later, but that's about the extent of revisiting something. So... basically, I've found an efficient way of working, derived from my own laziness.
Posted: Mon May 23, 2005 7:04 pm
by R3C
I just whipped this one up over the last hour.
I was thinking how much that last one sounded like something from Sonic or Megaman, and well....
I decided to make this one. This is a cross between something NESish and C64ish.
Here it is:
http://home.comcast.net/~r3cogniz3r/210 ... dingUp.mp3
I'll make another post to attract attention.
Posted: Mon May 23, 2005 10:15 pm
by Beeeph
I thinks I likes alots!
Posted: Mon May 23, 2005 10:32 pm
by R3C
Thank you, Dr. Beeephalo! What's the haps?
Also, what's the haps with you Admiral?
Posted: Tue May 24, 2005 3:15 am
by McNevin
Just finished my 2nd viewing of Revenge of the Sith!
Trying to kill time till the DHL man brings my monitor.
Hey I missed him at e3, but have you heard of 8 bit weapon?
8 Bit Weapon is a musical duo that specializes in creating modern music using classic video game consoles, vintage synthesizers, and obsolete computers. Seth and Stacey have performed across 2 continents with their arsenal of 8 bit weapons, to include but not limited to: Commodore 64 & 128, a couple Nintendo Gameboy classics, Intellivision synthesizer, Suzuki Omnichord, hybrid lo-fi acoustic-electric drums, and an assortment of other vintage and toy synthesizers.
http://www.8bitweapon.com/sounds.html
Posted: Tue May 24, 2005 1:29 pm
by R3C
Haven't heard of them, though I know several people who use the same tools. There are two programs for the GameBoy. One is called NanoLoop, and the other is called LSDJ. Both are quite cool, and I've heard some really cool tracks made with them. I guess there is also an NES cart floating around with midi connectors coming out the top, that allows you to control the NES and make sounds with it. The track I just put up was actually done with a MiniMoog plugin. I just turned all but one oscillator off, switched it to a square wave (which is commonly used on the NES,) and started playing. It's pretty easy to emulate game console sounds on standard analog or virtual analog synthesizers. It's a little more difficult to emulate the SID chip though, as it is comparatively advanced. (It also has some strange ways of achieving certain sounds and effects.) I may get into the habbit of writing more beepy game music. It's quite fun, and you can make much shorter tracks. (Most old games just loop the same few measures over and over anyway.)
My new controller keyboard arrives today. Can't wait to get off of work and go get it. Weeeeeeeeeeee!!!